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David McGavock

TheBrain :: Application Videos and Templates - 21 views

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    This section features video recordings of webinars showing how to apply PersonalBrain. You may also download the BrainZips and browse the example Brains online. For instructional videos, see the tutorials section. Business and Technology Applications * Project Management * Sales and Business Development * Presentations and Meetings * Company Operations & Client Management * Market Research and Product Design * Engineering and IT Management * Job Seekers and HR Professionals Personal Organization, Creative and Education Applications * Getting Things Done * Autobiographical Brain * Inspirational Ideas * Writing and Creative Projects * Self Learning and Education
Clif Mims

Issuu - You Publish - 1 views

shared by Clif Mims on 29 Apr 08 - Cached
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    Revistas y publicaciones a lo web2.0
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    Upload all major file formats and convert them into online publications. Can be used to: -Create digital books, e-zines, etc. -Students can become "published" authors -Alternative strategy for reports and presentations -Develop and share tutorials, study guides, etc. -Embed projects into a class site, blog or wiki -Connect with others that share your interests
Martin Burrett

Code Monster - 0 views

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    "This is a fab site to introduce Javascript coding to children in a user-friendly, step by step way. It's an interactive online tutorial course which builds the basic programming skills to make some cool things. There are 59 lessons in all."
anuradhag

Digital Marketing/SEO Course | SEO Training - 1 views

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    Digital Marketing/SEO Course | SEO Training in Lucknow A1webservice.com offers Digital Marketing Training Institute in Lucknow. Visit on this website to check the SEO Course, SEO Tutorial or Digital Marketing Course online. Website: http://www.a1webservice.com/SEO-Training.php Whataspp : 8586818202 Email: Info@a1webservice.com Skype: A1webservice Address: 1/26, Sector A, Alliganj, Ram Ram bank chauraha, Near Maxilla School, Lucknow, UP
Martin Burrett

Online Touch Typing Program - 0 views

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    A good typing tutorial site with lessons, games and test for a number of international keyboard layouts. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
andrew jhons

Economics Tutor: 9 Ways to Ensure You Have the Best Economics Tutor - Tutor Pace Blog |... - 0 views

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    A good economics help mean a great stress buster for economic students. But, what if your economics tutoris not what you wanted for yourself. Have a doubt? Clear it by monitoring the level of your economics tutoring. Does he ask your weak areas? This is the first step that any...
Paul Beaufait

Create a Google Map from a Spreadsheet | Zadling - 33 views

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    This tutorial by Zachary Zawarski explains "how to create a map with custom locations that you can publish on your website" (¶1). "The greatest benefit of this tool is that current entries can be edited and new entries can be added to the map through the Google spreadsheet without having to update the map's code..." (¶2, retrieved 2011.09.07). Thanks to Denise Krebs for pointing it out, and demonstrating how to do it in a recorded RSCON3 session (Elluminate recording entitled: Where in the world? Or, adding a directory map using a spreadsheet to your wiki.  For more info., please see her blog posts: http://mrsdkrebs.edublogs.org/2011/07/28/posting-a-directory-map-at-rscon3/ http://mrsdkrebs.edublogs.org/2011/08/06/mapping-our-connections-my-rscon3-session/
Christine Bushong

Free typing tutor online with free typing lessons. - 0 views

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    a small collection of five typing games that students can use to develop their typing skills.
fabrizio bartoli

Liverpool Online Live Channel | Liverpool Online - 0 views

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    "Liverpool Online Live Channel"
teachlearnweb1

CBSE Class 9 Science Syllabus| study material| Assessments| E-learning Class - 0 views

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    Teach Learn Web provides CBSE class 9 science school syllabus, online study material, e learning videos, class notes, online tutorials, worksheets, online tests and more.
anonymous

Critical Issue: Using Technology to Improve Student Achievement - 0 views

shared by anonymous on 23 Feb 10 - Cached
  • Technologies available in classrooms today range from simple tool-based applications (such as word processors) to online repositories of scientific data and primary historical documents, to handheld computers, closed-circuit television channels, and two-way distance learning classrooms. Even the cell phones that many students now carry with them can be used to learn (Prensky, 2005).
  • Bruce and Levin (1997), for example, look at ways in which the tools, techniques, and applications of technology can support integrated, inquiry-based learning to "engage children in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world." They developed the idea of technology as media with four different focuses: media for inquiry (such as data modeling, spreadsheets, access to online databases, access to online observatories and microscopes, and hypertext), media for communication (such as word processing, e-mail, synchronous conferencing, graphics software, simulations, and tutorials), media for construction (such as robotics, computer-aided design, and control systems), and media for expression (such as interactive video, animation software, and music composition). In a review of existing evidence of technology's impact on learning, Marshall (2002) found strong evidence that educational technology "complements what a great teacher does naturally," extending their reach and broadening their students' experience beyond the classroom. "With ever-expanding content and technology choices, from video to multimedia to the Internet," Marshall suggests "there's an unprecedented need to understand the recipe for success, which involves the learner, the teacher, the content, and the environment in which technology is used."
  • In examining large-scale state and national studies, as well as some innovative smaller studies on newer educational technologies, Schacter (1999) found that students with access to any of a number of technologies (such as computer assisted instruction, integrated learning systems, simulations and software that teaches higher order thinking, collaborative networked technologies, or design and programming technologies) show positive gains in achievement on researcher constructed tests, standardized tests, and national tests.
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  • Boster, Meyer, Roberto, & Inge (2002) examined the integration of standards-based video clips into lessons developed by classroom teachers and found increases student achievement. The study of more than 1,400 elementary and middle school students in three Virginia school districts showed an average increase in learning for students exposed to the video clip application compared to students who received traditional instruction alone.
  • Wenglinsky (1998) noted that for fourth- and eighth-graders technology has "positive benefits" on achievement as measured in NAEP's mathematics test. Interestingly, Wenglinsky found that using computers to teach low order thinking skills, such as drill and practice, had a negative impact on academic achievement, while using computers to solve simulations saw their students' math scores increase significantly. Hiebert (1999) raised a similar point. When students over-practice procedures before they understand them, they have more difficulty making sense of them later; however, they can learn new concepts and skills while they are solving problems. In a study that examined relationship between computer use and students' science achievement based on data from a standardized assessment, Papanastasiou, Zemblyas, & Vrasidas (2003) found it is not the computer use itself that has a positive or negative effect on achievement of students, but the way in which computers are used.
  • Another factor influencing the impact of technology on student achievement is that changes in classroom technologies correlate to changes in other educational factors as well. Originally the determination of student achievement was based on traditional methods of social scientific investigation: it asked whether there was a specific, causal relationship between one thing—technology—and another—student achievement. Because schools are complex social environments, however, it is impossible to change just one thing at a time (Glennan & Melmed, 1996; Hawkins, Panush, & Spielvogel, 1996; Newman, 1990). If a new technology is introduced into a classroom, other things also change. For example, teachers' perceptions of their students' capabilities can shift dramatically when technology is integrated into the classroom (Honey, Chang, Light, Moeller, in press). Also, teachers frequently find themselves acting more as coaches and less as lecturers (Henriquez & Riconscente, 1998). Another example is that use of technology tends to foster collaboration among students, which in turn may have a positive effect on student achievement (Tinzmann, 1998). Because the technology becomes part of a complex network of changes, its impact cannot be reduced to a simple cause-and-effect model that would provide a definitive answer to how it has improved student achievement.
  • When new technologies are adopted, learning how to use the technology may take precedence over learning through the technology. "The technology learning curve tends to eclipse content learning temporarily; both kids and teachers seem to orient to technology until they become comfortable," note Goldman, Cole, and Syer (1999). Effective content integration takes time, and new technologies may have glitches. As a result, "teachers' first technology projects generate excitement but often little content learning. Often it takes a few years until teachers can use technology effectively in core subject areas" (Goldman, Cole, & Syer, 1999). Educators may find impediments to evaluating the impact of technology. Such impediments include lack of measures to assess higher-order thinking skills, difficulty in separating technology from the entire instructional process, and the outdating of technologies used by the school. To address these impediments, educators may need to develop new strategies for student assessment, ensure that all aspects of the instructional process—including technology, instructional design, content, teaching strategies, and classroom environment—are conducive to student learning, and conduct ongoing evaluation studies to determine the effectiveness of learning with technology (Kosakowski, 1998).
Caroline Roche

21st Century Technology Tools Revised by Liz Davis (Book) in Computers & Internet - 0 views

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    this is an online downloadable book on Web 2 tools
Hardi Prasetyo

enhancinglessons / FrontPage - 0 views

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    "This is a session of the Electronic Village Online, a project of the CALL Interest Section of TESOL (Teachers of English to Speakers of Other Languages, Inc.)"
Dennis OConnor

e-Learning Online: Website Investigator: See you at NECC 2009! - 0 views

  • Website Investigator: Information Forensics Goes to School
  • The purpose of this session is to provide participants with an understanding of efficient methods for evaluating online information and to demonstrate effective ways to teach these information fluency skills in classrooms.The new generation of NETS standards for students (ISTE, 2007), is based on the premise that efficacy and productivity depends on students’ abilities to conduct research and manage digital information fluently. An essential skill is the ability to evaluate information from a variety of sources and media.This session directly addresses this information fluency standard by helping participants…1. Understand the role of investigation (information forensics) in evaluating information:• Two types of searching: how investigation differs from speculation;• Determining when investigative searching is necessary and when it is not;• Effective means of finding critical information with limited clues;• Using specialized search engines and browsing techniques to track down information;• Analyzing results to determine credibility of the source and content.2. Observe effective methods for helping students exercise speculative search skills:• Off-line 'readiness' activities;• Group and individual Search Challenges;• Interactive tutorial games;• Think-aloud searches;• Evaluation reporting;• Group discussion about credibility.
Judy Robison

Interactive Websites - 0 views

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    Interactive Websites provide standards-based cross curricular web resources designed to enhance online learning opportunities. These sites interact with the user usually through either a text-based or graphical user interface.
Maggie Verster

web2tutorial » home - 0 views

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    Teachers are using the new Web 2.0 tools to launch their classroom into the 21st century. Students are creating online content, collaborating with other students around the world and showcasing their work to a global audience. Web 2.0 facilitates professi
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